12 new cards of Underwater Cities, created by the publisher Delicious Games to celebrate their 5th anniversary as a company and their first title, Underwater Cities.
CONTENTS:
- ERA 1:
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Federation Support (P2:1) - Advance one step on the Federation track during the Production phase.
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Embassy (P2: 2) - Whenever you advance to the second space of the Federation track, also gain 1 biomatter
- ERA 2:
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Off-Shore Donation (P2:3) - Advance 1 space on the Federation track for each connected metropolis, but no more than 3 spaces.
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Transport Hub (P2:4) - During Production, each connected city with at least 3 tunnels produces an additional 1 point and 1 credit.
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Use the Influence (P2:5) - Move back 1 space on the Federation track to gain 2 points and build a desalination plant.
- ERA 3:
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Replace a Tunnel (P2:6)- You may pay 1 credit and downgrade 1 structure to upgrade up to 2 other structures.
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Urban Restructuring (P2:7) - You may pay 1 credit and downgrade 1 structure to upgrade up to 2 other structures.
- SPECIAL CARDS:
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Express Renovation (P2:8) - Whenever you use the depicted action slow to build tunnels, you may upgrade them for free
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Federal Priority (P2:9) - At the end of the game, gain 3 points for each pair of symbiotic and non-symbiotic connected cities
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Federal Priority (P2:10) - At the end of the game, gain 4 points plus 2 points for each space you have advanced on the Federation track.
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GOVERNMENT CONTRACTS - only used in a variant of the base game
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P2:11 - If you have a symbiotic city and have successfully plays an S-card that costs 3 credits, then get free tunnel and three points.
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P2:12 - If you have a city (either symbiotic or non-) with two upgraded desalinization plants and a city (either type again) with two upgraded labs, then you get two steelplasts and five points.
NOTE - we also sell a set of two Federal Priority Promo Cards HERE, and they are DIFFERENT then P2:11 and P2:12 listed above.
For more information, please refer to the BGG listing.