This classic card game from Wolfgang Kramer & Jürgen P. K. Grunau is now back in print, in a bilingual Korean / English version from Playte (under their former name of Open'N Play)
Four former safe-breakers get together from time to time to reminisce over their criminal exploits. Since they have become honest and respectable citizens, they founded a club to match safecracking without breaking the law. The club has unusual rooms; where else has 35 strong boxes in a place? -Description from the rulebook
Players, taking on the personas of thieves, start with empty hands. On each turn, a player may draw a key card (keys come in four colors) or play one or more combinations of four appropriately colored key cards to open some of the 35 available safes (only seven safes and their contents are revealed and available each round) to collect cash. Players receive a bonus for opening the seventh and final safe each round, and also for cracking two or more safes in a single turn. When all 35 safes (five rounds) have been collected, the player with the most cash wins.
For more information, please refer to the BGG listing.